I know, I know. Yes I said that the characters were in a while ago and they were...... IF you were the server. After rewriting UT's respawning functions and adding a few of my own, as well as 10 new classes (programming classes that is), I now have all characters spawning with their correct mesh and textures (for those that have them). I have it set up so that when a mesh is made for the rest of the classes they can be added with just 5 lines of code. So simple an artist could do it..... maybe.