Sunday, April 25, 2010

Shader Update

2 comments:

  1. This is looking very nice. The sketch-lines on the rocks are particularly good. Does it still look good when the camera moves?

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  2. the outline is near perfect when the camera moves in 360, however the way the shader is setup, it changes between a near, medium and far outline determined by distance, so you get some weird artifacts when moving forwards/backwards.

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