Sunday, April 4, 2010

PropDropper update

As of now, the prop dropper looks like the following image. Props now spawn on the ground and can be thrown around as physics objects. There are just some slight scale tweaking to be done (the totem is huge) and perhaps some dynamic lighting/shadow issues that will reveal when textures are applied. But hey, now we have some comfy armchairs to sit on :D !

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